WorldEdit is a Very powerful tool for Changing Whole worlds inside Minecraft, which may be utilized as either a mod to the own budding worlds or as a plugin to your Bukkit servers.
This control manual was composed for Minecraft 1.12.1, Version 6.1.7.3, but if try to find newer versions too. All WorldEdit commands can be used with a double slash (//) so they don't conflict with built-in commands. As a consequence, you may find a list of commands with //help. Let us explore different categories!
Movement
To Be Able to edit a planet correctly you Have to learn how to Proceed in the said world correctly. There are numerous simple commands which allow you to go:
- //ascend goes up one floor.
- //descend goes down one floor.
- //thru let's you pass through walls.
- //jumpto to go wherever you are looking.
Get Full list of Best World edit commands
Information
Knowing your world correctly is as important as understanding how To move inside it, and can also allow you to alter the info in said world should you need to?
- //biomelist shows all known biomes.
- //biomeinfo shows the current biome.
- //setbiome lets you change the biome.
Blocks
A number of controls. Some will not really active over the the whole range you define, so 100 is frequently a fantastic number.
Filling
You can fill pools with //fill water 100 or caves with //fillr water 100, both of which act below your feet.
Fixing
If the lava or water is buggy usage //fixwater 100 or /fixlava 100 respectively.
Some creeper eliminated the snow or even the bud? Fear not, you can use //snow 10 or //grass 10.
Emptying
You can empty a pool completely with //drain 100, remove the snow with //thaw 10, and remove fire with //ex 10.
Removing
You can remove blocks above and below you in some area with the //removeabove N and //removebelow N. You most likely need to establish a limit, however, or you might fall off the entire world together with //removebelow 1 10 for radius and thickness. You might even eliminate near blocks together with //removenear block 10.
Shapes
Making a cylinder (or circle) can be done with through //cyl stone 10, a third argument for the height. The radius can be comma-separated to make ellipses instead, such as //cyl stone 5,10.
Spheres are done with //sphere stone 5. This will build one right at your center, so you can raise it to be on your feet with //sphere stone 5 yes. Similar to cylinders, you can comma separate the radius x,y,z.
Pyramids can be done with //pyramic stone 5.
All these commands can be prefixed with "h" to make them hollow. For instance, //hsphere stone 10.
Blocks
You can act over all blocks in a radius around you with quite a few commands. Some won't actually act over the entire range you specify, so 100 is often a good number.
Filling
You can fill pools with //fill water 100 or caves with //fillr water 100, both of which act below your feet.
Fixing
If the water or lava is buggy use //fixwater 100 or //fixlava 100 respectively.
Some creeper removed the snow or the grass? Fear not, you can use //snow 10 or //grass 10.
Emptying
You can empty a pool completely with //drain 100, remove the snow with //thaw 10, and remove fire with //ex 10.
Removing
You can remove blocks above and below you in some area with the //removeabove N and //removebelow N. You probably want to set a limit though, or you could fall off the world with //removebelow 1 10 for radius and depth. You can also remove near blocks with //removenear block 10.
Shapes
Creating a cylinder (or ring ) could be achieved with //cyl stone 10, a third argument to the height. The radius could be comma-separated to generate ellipses rather, for example, //cyl stone 5,10.
Spheres are complete with //world stone 5. This will build 1 right at your center, which means it's possible to increase it to be in your toes with //sphere stone 5 yes. Similar to cylinders, you can comma separate the radius x,y,z.
Pyramids can be done with //pyramic stone 5.
All these commands can be prefixed with "h" to make them hollow. For instance, //hsphere stone 10.