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How much Google Professional Cloud Architect Exam cost

Google Professional Cloud Architect exam cost is $200 USD

What is the duration, language, and format of Google Professional Cloud Architect Exam

  • Recommended experience: 3+ years of industry experience including 1+ years designing and managing solutions using GCP
  • Length of Examination: 120 minutes
  • Language: Google Professional Cloud Architect offered in English (U.S.), Japanese, Spanish, and Portuguese

Google Certified Professional - Cloud Architect (GCP) Sample Questions (Q171-Q176):

NEW QUESTION # 171
A few days after JencoMart migrates the user credentials database to Google Cloud Platform and shuts down the old server, the new database server stops responding to SSH connections. It is still serving database requests to the application servers correctly.
What three steps should you take to diagnose the problem? Choose 3 answers.

  • A. Check inbound firewall rules for the network the machine is connected to
  • B. Take a snapshot of the disk and connect to a new machine to investigate
  • C. Print the Serial Console output for the instance for troubleshooting, activate the interactive console, and investigate
  • D. Connect the machine to another network with very simple firewall rules and investigate
  • E. Delete the virtual machine (VM) and disks and create a new one
  • F. Delete the instance, attach the disk to a new VM, and investigate

Answer: A,B,C Explanation:
D: Handling "Unable to connect on port 22" error message
Possible causes include:
* There is no firewall rule allowing SSH access on the port. SSH access on port 22 is enabled on all Compute Engine instances by default. If you have disabled access, SSH from the Browser will not work. If you run sshd on a port other than 22, you need to enable the access to that port with a custom firewall rule.
* The firewall rule allowing SSH access is enabled, but is not configured to allow connections from GCP Console services. Source IP addresses for browser-based SSH sessions are dynamically allocated by GCP Console and can vary from session to session.
F: Handling "Could not connect, retrying..." error
You can verify that the daemon is running by navigating to the serial console output page and looking for output lines prefixed with the accounts-from-metadata: string. If you are using a standard image but you do not see these output prefixes in the serial console output, the daemon might be stopped. Reboot the instance to restart the daemon.
Reference:
https://cloud.google.com/compute/docs/ssh-in-browser
https://cloud.google.com/compute/docs/ssh-in-browser
NEW QUESTION # 172
For this question, refer to the TerramEarth case study. You are asked to design a new architecture for the ingestion of the data of the 200,000 vehicles that are connected to a cellular network. You want to follow Google-recommended practices.
Considering the technical requirements, which components should you use for the ingestion of the data?

  • A. Google Kubernetes Engine with an SSL Ingress
  • B. Compute Engine with specific SSH keys
  • C. Compute Engine with project-wide SSH keys
  • D. Cloud IoT Core with public/private key pairs

Answer: D
NEW QUESTION # 173
Case Study: 1 - Mountkirk Games Case Study
Company Overview
Mountkirk Games makes online, session-based. multiplayer games for the most popular mobile platforms.
Company Background
Mountkirk Games builds all of their games with some server-side integration and has historically used cloud providers to lease physical servers. A few of their games were more popular than expected, and they had problems scaling their application servers, MySQL databases, and analytics tools.
Mountkirk's current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Solution Concept
Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.
Technical Requirements
Requirements for Game Backend Platform
1. Dynamically scale up or down based on game activity.
2. Connect to a managed NoSQL database service.
3. Run customized Linx distro.
Requirements for Game Analytics Platform
1. Dynamically scale up or down based on game activity.
2. Process incoming data on the fly directly from the game servers.
3. Process data that arrives late because of slow mobile networks.
4. Allow SQL queries to access at least 10 TB of historical data.
5. Process files that are regularly uploaded by users' mobile devices.
6. Use only fully managed services
CEO Statement
Our last successful game did not scale well with our previous cloud provider, resuming in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the gams to target users.
CTO Statement
Our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers.
CFO Statement
We are not capturing enough user demographic data usage metrics, and other KPIs. As a result, we do not engage the right users. We are not confident that our marketing is targeting the right users, and we are not selling enough premium Blast-Ups inside the games, which dramatically impacts our revenue.
For this question, refer to the Mountkirk Games case study. Mountkirk Games wants you to design their new testing strategy. How should the test coverage differ from their existing backends on the other platforms?

  • A. Unit tests are no longer required, only end-to-end tests.
  • B. Tests should include directly testing the Google Cloud Platform (GCP) infrastructure.
  • C. Tests should be applied after the release is in the production environment.
  • D. Tests should scale well beyond the prior approaches.

Answer: D Explanation:
From Scenario:
A few of their games were more popular than expected, and they had problems scaling their application servers, MySQL databases, and analytics tools.
Requirements for Game Analytics Platform include: Dynamically scale up or down based on game activity
NEW QUESTION # 174
You are using Cloud Shell and need to install a custom utility for use in a few weeks. Where can you store the file so it is in the default execution path and persists across sessions?

  • A. Cloud Storage
  • B. /usr/local/bin
  • C. /google/scripts
  • D. ~/bin

Answer: D Explanation:
Explanation
NEW QUESTION # 175
You need to design a solution for global load balancing based on the URL path being requested. You need to ensure operations reliability and end-to-end in-transit encryption based on Google best practices.
What should you do?

  • A. Create an HTTPS load balancer with URL maps.
  • B. Create a global forwarding rule. Configure SSL proxy balancing.
  • C. Create appropriate instance groups and instances. Configure SSL proxy load balancing.
  • D. Create a cross-region load balancer with URL Maps.

Answer: A Explanation:
Reference:
Reference https://cloud.google.com/load-balancing/docs/https/url-map
NEW QUESTION # 176
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