Forums » Discussions » minecraft history

tylerwoods
Avatar

Once this small project started to take off, fairgocasino the creator released it in an updated format as Minecraft, but that is still a far cry from the game we know today on PC and consoles. It was very basic, for the most part, but early versions of Minecraft allowed for more than just building. What made the game so unique is that it was also a resource management simulation. It allowed players to gather the resources they needed to create, so the creations meant more to them since they had to build them with parts they had collected on their own.

You can see the influence of this mechanic in games all over today. Other games had players gathering resources before, but not usually to directly build something block by block with their own digital hands. Now games like Skyrim, Terraria, and many others have incorporated a rather simple mechanic like this in their games and as part of different genres and experiences.

Players could also fight monsters around the world, craft items that they could use (and not just structures) and explore a vast world. As mentioned earlier, that world just kept getting bigger.

Minecraft stayed in beta for a long time, longer than most games ever do. There was speculation that it would never come out of beta, as new features were always being added and the owner just kept tweaking the project as new ideas came to him and players made suggestions.

The early days of Minecraft were important for the modding scene. On PC, players often take their favorite games and modify them using programs they created themselves or that others created for everyone to use. These allow them to customize the game to their liking, add new quests or features and even update the graphics to some degree.

Minecraft has always been a simple looking game, with very basic block shapes making up the entire world and the graphics made to look like pixels. This allows it to do incredible things with its very limited visuals, and it can process user requests much faster than if it were using high-end graphics. It also allows changes to be made easily and at less expense than they would for a more modern looking game.

Before the end of 2009, several modes had been added to Minecraft. They include Survival, Indev, and Infdev. At this point, the game was still in its alpha stages.

Minecraft Published The beta stage began in 2010, and the creator had stopped his daytime job to work full time on Minecraft, adding new features, updating the game and fixing bugs. While new versions other game cost money, all bug fixes were free during this development cycle.

The beta phase only began once publisher Mojang grew interested in the project and began to fund its development. They would eventually go on to release a full version of the game in 2011. It sold millions of copies and spawned a worldwide phenomenon, but there were still lots of change for Minecraft yet to come.

Once the game was published, new updates were still made, and bugs were being dealt with. New server hosts were put in place, allowing the game to run smoother and do a lot more with its processing power. The world expanded in size as players tried to travel across the seemingly endless digital space. It was designed to go on endlessly, and new areas were added to make the game more interesting.

The Nether and the End were added to the base world. The Nether was a Hell-like region that was only accessible by a portal. The End was a series of islands, on which the final boss of the game resided. Once the boss was defeated, the credits would roll, but players could continue to go back to their worlds and explore the game environment after beating the game.

Hitting All Platforms Mojang put out a few different versions of Minecraft while they had the publishing rights, releasing a free to play version known as Classic Minecraft on the PC, along with the full version they had put most of their publishing power behind. Microsoft bought the game and the brand from them a few years later, though, and went into a publishing frenzy.

First of all, they put Minecraft onto their systems, the Xbox 360 and the Xbox One, later bringing the same game to the PlayStation and the Wii U. It’s even on mobile platforms and Windows 10 at this point, and Microsoft is showing no signs of slowing down with the publishing and development plans for Minecraft.

The game has expanded beyond its single-game roots. Microsoft tasked Telltale games with creating Minecraft Story Mode, which is a single player, story-based game that plays mostly like an interactive story.