This is Super Mario 64, but not as you know it. -All players always start as Yoshi (I love the character, but can we start as Mario, Luigi, or Wario instead? I mean, this IS Super Mario 64, right?), forcing players to find their caps just to play as them.-There's no Death Match; it's basically "have the most stars by the end to win", thus taking damage in any form knocks a star off of you. Therefore, nobody can die in that mode. Woopee...-Very dull maps to have remotely interesting matches here and there, not to mention only five of them.-No items to shake things up. Sad face. Obviously, since the game compiles without this guys patch, than it would clearly be derivative code, but what if he designed it like a ROM that imports the Super Mario 64 ROM kind of like a boot loader or something. Technically both can be compiled without the other at that point. I would imagine this method could potentially slow down emulation and might not be compatible with most or all N64 emulators but that would be legal, right?
flash racing games